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Dithering – Part 2: The Ordered Dithering
• visualrambling.space
Isometric NYC
• cannoneyed.com
Where I find free game assets (compiled my go-to sources)
• assethoard.com
JPEG XL Test Page
• tildeweb.nl
Snow Simulation Toy
• potch.me
Flying with Photons: Rendering Novel Views of Propagating Light
• anaghmalik.com
Light Mode InFFFFFFlation
• willhbr.net
Graphics In Flatland – 2D ray tracing [video]
• www.youtube.com
Tell HN: A Proposal to Modernize Xorg as a Protocol-Only Graphics Layer
• news.ycombinator.com
The Tulip Creative Computer
• github.com
Chromium Has Merged JpegXL
• chromium-review.googlesource.com
Max Payne – two decades later – Graphics Critique (2021)
• darkcephas.blogspot.com
Investing with GIFs: A Visual Guide
• www.ft.com
Amiga Desktops Worth Seeing
• datagubbe.se
Turn a single image into a navigable 3D Gaussian Splat with depth
• lab.revelium.studio
Asus on integrated graphics in gaming laptops being the norm
• www.tomsguide.com
An Experimental Approach to Printf in HLSL
• www.abolishcrlf.org
A Couple 3D AABB Tricks
• gpfault.net
Bindless Oriented Graphics Programming
• alextardif.com
Seed of Life
• seed-of-life-eight.vercel.app
Show HN: Server-rendered multiplayer games with Lua (no client code)
• cleoselene.com