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Intel Linux Graphics Driver Seeing 2~5% Faster Shader Compilation Times
• www.phoronix.com
Intel Just Changed Computer Graphics Forever [video]
• www.youtube.com
FFglitch, FFmpeg fork for glitch art
• ffglitch.org
Nano Banana image examples
• github.com
Ten Years of D3D12
• therealmjp.github.io
The End of the American City
• kevinerdmann.substack.com
Rendering flame fractals with a compute shader (2023)
• wrighter.xyz
Mapping to the PICO-8 palette, perceptually
• 30fps.net
Show HN: I recreated Windows XP as my portfolio
• mitchivin.com
mitchivin.com
• mitchivin.com
Shipping textures as PNGs is suboptimal
• gamesbymason.com
Andromeda, JavaScript Runtime in Rust
• tryandromeda.dev
Classic 8×8-pixel B&W Mac patterns
• www.pauladamsmith.com
Video Game Blurs (and how the best one works)
• blog.frost.kiwi
Next-Generation Flamegraph Visualization for Node.js
• blog.platformatic.dev
Meschers: Geometry Processing of Impossible Objects
• anadodik.github.io
New Gimp Plug-In Integrates Google Gemini AI Image Creation
• www.phoronix.com
ShaderGlass lets you run GPU shaders over any window
• github.com
Implementing a Foil Sticker Effect
• www.4rknova.com
AR Fluid Simulation Demo
• danybittel.ch
The V Programming Language
• vlang.io
Triangle Grids (2022)
• kvachev.com
Animated Text in Voxel Space
• www.splats.com
Rendering a game in real time with AI
• blog.jeffschomay.com
Show HN: An ncurses CUDA-based fluid simulation
• github.com
Prediction-Encoded Pixels image format
• github.com
3D printing a building with 756 windows
• jero.zone